Re: Transfers and Wounds/Hurts

From: Charles Corrigan <glorantha_at_...>
Date: Fri, 16 Jun 2000 20:30:17 -0000

> For #2, on a transfer that drops a loser below 0 AP (I think that's
> what you mean) - the winner only gets the number of positive AP
> that the loser had.
> RR

In the program I have written, I already have backtracking so that either side can bump a roll or choose to exchange APs inflicted for a wound. When combined with the two cases I mentioned the logic gets a bit nasty as I am trying to ensure a separation of the UI from the mechanics. This was not meant to be a complaint about the rulings/interpretations.

regards,
Charles

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