RE: One More Sunset Leap Post

From: Graham, Andrew <agraham_at_...>
Date: Thu, 22 Jun 2000 10:05:11 +0100


> But people familiar with RuneQuest will be wondering where Orlanth's
> teleportation powers have gone.
> The core rules, of course, provide the standard D+ modifiers
> for tricky
> magical powers including teleportation (line-of-sight and
> remote). It seems
> to me that Orlanth's Movement affinity is where his
> teleportation abilities
> would reside.

Yes I agree. If you want a guided teleport spell then do the following. Go to the temple on a holy day with a suitable sacrifice. Use your ritual magic to create a delayed action spell of Teleport using your movement affinity. Invoke spell when required.

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