RE: Re: A Different Feat Question

From: Mikko Rintasaari <mikrin_at_...>
Date: Tue, 27 Jun 2000 22:37:01 +0300 (EET DST)


On Tue, 27 Jun 2000, Richard Sands wrote:

> On Tuesday, June 27, 2000 8:43 AM, Wulf Corbett
> [SMTP:wulfc_at_...] wrote:
> > I'm a (loud and annoying :) exponent of Wounds for all sorts of
> > special effects. Get a 7AP win, change it to a Wound, and apply the
> > effect. For the above, I'd say a Wound on 'Paralysing Bite' caused a
> > turn's Dazed condition (miss an action), while 'Deadly Spear
> > Throw'... erm... well, caused a wound? Dazed again? Well, something
> > like that...
> >
> Personally, although I haven't run a combat yet, I'm planning on their
> being similar to a Mystic Strike... They would augment the attack, and
> if it was successful in reducing the opponent to 0 APs or less, then the
> opponent would be paralysed by Paralysing Bite, killed by Deadly Spear
> Throw, etc. For something like Paralysing Bite, I would probably require
> 7 APs to be converted into a wound if it failed to reduce the opponent
> below 0; "You fail to paralyse him with your bite, but he seems to be
> moving a little slower..."

This sounds real good. And gives the feats some meaning, so they aren't redued to "just another augment feat".

        -Adept

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