>The list of abilities for god-talkers include a couple of things
>everyone gets anyway (initiate of & myths of [god], IIRC) - why?
>Does it allow the god-talkers to initiate into multiple cults more
>easily (so these abiltiies are on top of the abilities provided by the
>god-talker's chosen magical keyword)?
The 'Initiate of' is the ability of the God talker to initiate someoe into the cult. The myths of [god] is a culture keyword so must people start with it at 13. Because its part of the god talker occupation keyword they get it 17.
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