Re: Re: A Different Feat Question

From: t.s.baguley_at_...
Date: Wed, 28 Jun 2000 10:20:49 +0100


> From: "KYER, JEFFREY" <jeff.kyer_at_...>
>I let the Yinkini gain an edge where he would not have had one if he
>uses his 'Grow Teeth and Claws' feat. The level of the edge depends on
>the success. This is one of the few cases where I let a theistic feat
>gain an edge rather than an augment.

It also has a potentially useful special effect - rather than permanently wounding or injuring, killing opponents they could be partially or fully paralyzed.

>Mile Throw Javilin is more interesting, I think and probalby more
>flexible. We let it literally let you toss that far. No range
>penalties for normal range and treat the spear toss like a ranged
>"magical" attack -- its still a ranged attack but we treat the modifiers
>like a magic one as they are more forgiving. Our vingan uses it as
>either an augment for her javelins OR as an enhancement that lets her
>ignore range penalties as above.
>
>Still trying to work otu how the Six Javelin Feat would work. =)

Ignore penalties for multiple targets on up to six people and/or regular javelin augment?

Thom

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