Re: Re: Edges and Handicaps

From: Wulf Corbett <wulfc_at_...>
Date: Thu, 29 Jun 2000 19:41:23 +0100


On Thu, 29 Jun 2000 13:18:34 -0000, "Ian Cooper" <ian_hammond_cooper_at_yahoo.co.uk> wrote:

>So to clarify the interpretation is:
> actor - decides bid
> opponent - non-bidder
> attacker - winner of contest
> defender - loser of contest
>
>and with these definitions we use:
>
> edge/handicap modifier to AP lost/transferred = (attackers
>weapon rank + sum of attacking feat edges) - (defenders armor rank +
>sum of defensive feat edges)

That's how I like it, but it's not how the rules define things. There it says Edge is applied only to the Actor's bid against the Opponent. Mind you, the exact phrase is '...character's opponent...', so that could just mean '...the other guy...'. Presumably, if the Opponent (as opposed to Actor) is NOT allowed to add his Weapon Edge when he wins, he's under strict instructions to keep his sword well out of the way, in case he hurts someone when it's not his turn...

It's a matter of interpreting 'exchange'. If it's just one attack and one defence, fair enough, only the Actor/Attacker gets to use his weapon (an even more restrictive round than in RQ). But if it replaces the idea of a round in any other game system, both Actor and Opponent should have a chance of using their skills. The idea of Actor/Opponent then becomes just a handy abstract to represent the tactics of both parties.

The only peculiarity arises when you chose a separate defensive skill, like Dodge, to your offensive skill, like Spear, in which case, of course, you DO only get weapon Rank when you are the Actor, as you don't use a weapon to defend... best to augment with the Dodge!

Wulf

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