> Masteries aren't that impressive.
They could be. Most of the playtesting was of very competent characters who earned their first mastery after several sessions of play. We all found having a mastery quite impressive.
The game has since been defined at a different level numerically, but the basic system works very well if only masters have mastery.
Just define abilities of 12-14 as being those of promising, competent people, and scale the opposition accordingly. (Remember, no matter what the ability, there are plenty of times no self-respecting individual needs to roll. This scale doesn't mean that a farmer can plow his land only 60% of the time!) This is not in fact a low level campaign (as the current rules suggest), it's merely a heroic campaign where fewer people have a mastery.
David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html>
Imagination is more important than knowledge. -- Albert Einstein
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