Has anyone considered/tried simply stating that whoever bids higher (after edges, handicaps, etc) is the attacker and the other is the defender? And then each round would be only a single exchange, rather than each actor getting a chance to attack in turn? Aside from essentially shortening the process, it would give a big incentive to bid high, since then YOU would be choosing the contest, in effect.
Also, one rules clarification - I don't have them with me so sorry if this is already explicitly stated, but I'm having a disagreement with someone off-list: if you have 10x14-skill creatures, treating them as a mob would give them 140 ap correct? Despite having this wellspring of ap, they could never bid more than 14 AP for a single contest, could they?
Thankyou!
-Steve
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