Yes, I was thinking along those lines. Trouble is it is a rather easy way to land a few 'wounds' on the enemy. Then again having missile weapons is an advantage.
> If they get low AP because their ranged combat skill was
>lower than their close combat, they shouldn't have started with
>javelins, making it harder to prepare for melee...
Yes but my players would (rightly) string me up if I tried that.
Player with 5w close combat and 15 javelin.
GM: By throwing your javelin at the approaching broo you are now easier to
defeat in close combat.
Player: <screaming>I've lost 10AP's for throwing a javelin!!!!
GM: Yes, I'm afraid you should have just stood there with your sword in hand
waiting.
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