I'm reading this at work so i don't have the benefit of my deluxe box, but if these enchanted items don't have any more descriptions as to what the enchantment actually does, the writer seems to believe that every enchantment is tailored for generic combat. Gah.
>The part that confuses me is that there's nothing in the character
>description which gives me any idea why these devices have the values that
>they do. If A player comes to me and says "I want a sword as powerful as
>Cutrid the Black's mace", am I giving him a hugely powerful weapon? What
>kind of scale am I dealing with here?
Compare with the equivalent ratings needed for the edge values you get from augmentation. A mace with ^7 for bashing the enemy isn't _overly_ powerful, but coupled with the fact that you can augment on top of that, you get a quite nasty afvantage in combat.
-- - Mikael Raaterova [.sig omitted on legal advice]
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