Missile Hit Locations

From: Michael Cule <mikec_at_...>
Date: Wed, 19 Jul 2000 13:16:15 +0100


>How about this for an optional idea - (re)introduce hit locations in
>a
>similar form to RQ.

To be frank this is further along the 'simulationist' route than I want to go. I'm willing to have some sort of tally of physical combat effects but hit locations aren't really needed and would slow down speed of combat resolution too much.

-- 
Michael Cule

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