> I don't recommend
> pre-declaring Hero Points at all. I can't even think of any other game that
> uses this mechanism - Plot Points, Fate Points, Luck Points, are almost
> invariably post-declared. Hero Wars is supposed to be a heroic game - if
> you change this mechanism round then you change that completely. That may
> be what you want, though, and as ever YGMV.
The most enjoyable War Hammer games I played in, one had to declare Fate Point usage before the throw.
One could use one to succeed in a throw, or after failing in a parry one could use it to change the enemys damage roll to minimum damage, for instance.
Worked well there,
-Adept
Powered by hypermail