The only reason to know the myths behgind the feats, IMO, would come when improvising new feats. If you don't understand how the two given feats fit together, it's much harder to come up with new feats. I find myself rather lost with most of the Lunar cults because I'm not as familiar with them; I'm waiting for SGU before I even attempt a campaign featuring Lunars to any great degree (a long wait, I realize).
Guy
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