>
> >Use an extended contest with stealth (getting behind them with
> >them being unaware) or social skills (gaining them to drop their
> >guard) to get to the point where they have less AP then you.
>
> While the rules mechanics are fine for this, there is the problem
that
> after the first exchange, both sides get to know the other side's
APs,
> which means that the player being stalked gets to know that he is
being
> stalked, without the character knowing.
This might mean the stalked character is getting suspicious (the
stalker is low on AP), or just thinks he heard something... Or maybe
it's just too quiet out there... (the stalker has lots of AP)...
But personally I don't tell players exact AP, just general ratings
('He's better than you', 'He's getting desparate', etc.).
Wulf