The PCs are all (new) members of the Marshedge Clan of the Lismelder. They are aged about 16, and have just finished initiaiton into Orlanth/Ernalda, the clan bloodlines, etc. They have no divine magic, but assorted bits of low-level spirit magic. Best skills are around the 40- 50% level.
So to start with, what ability ratings should I be giving them? The ratings
given for the medium "series" (horrible word! this may be a story but it
isn't low-class TV) seem a bit high. I'd considered leaving the Culture
(Heortling) at 13, but lowering Occupation and Magic. And, of course,
lowering those 5W and 1W starting "best" skills. Any thoughts?
Spirit magic: how do I represent this in HW? Some spells will just
transalte as abilities, some perhaps as edges on personal weapons
(Bladesharp focus on a spear), but how about the duck with STR7 and
three points of Strength spell to make up for it?
Yes, that's the other problem. Three of my PCs are Ducks. Brought up
as Lismelder, but ducks. And the Durulz "writeup" gives me Hold
Breath 18, Swim 3w and Small 14 (at least, I assume this applies to all
ducks, not just the boatmen). Any more ideas? Will Anaxial's Rooster
(when it arrives) tell me any more?
The male PCs are new initiates of Orlanth. Which aspect? By occupation, they're just normal farmers, crafters, fishers, that sort of thing. Sure, one of them would like to be a full-time warrior, and one would like to be a priest, but they're a long way from it at the moment. So OA, OT and so on don't seem right. I can't find a "worshippers" section for an Aspect that says "normal males", other than Orlanth the great God.
Jane Williams jane_at_...http://www.williams.nildram.co.uk/gloranth/marshedge/index.shtml
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