OK, having decided that Misapplied Animistic worship of
Serderosa/Asrelia actually suits my shaman, I studied the misapplied
worship section more carefully, and, naturally, came up with some
questions...
- As part of the Cultural keyword, all Heortlings get Worship Storm
Pantheon. Does this apply to Heortling Animists, misapplied or not?
They would then take part in lay-member pantheistic ceremonies. If
so, can they derive any benefits from this? I'm not suggesting they
could become Initiates, mixing Theistic and Animistic worship, but
can they, for example, attempt Divine Intervention?
- Asrelia is, I assume, part of the Storm Pantheon, even if worship
is misapplied. Therefore, when crossing to the Gods World, do
Heortling (and therefore, culturally, Orlanthi) Spirit Talkers suffer
the Dangerous (-10) or Alien World (-20) penalty? How about if they
travel to the demesnes (? still have no idea how to pronounce that)
of other Storm Deities?
- Speaking of those modifiers, only off at a tangent, have the
creatures in Anaxial's Roster had them taken into account? Should the
Alien World modifier be applied to all Otherworld entities appearing
in the Middle World? Or has it already been applied, meaning they
should have 20 ADDED to all ratings when in their 'home' world? Or,
alternately, do creatures with innate abilities to cross between
worlds have the 'safe' (0) modifier on all worlds they can reach?
- Also, the otherworld danger section keeps talking about modifiers
to 'abilities'. Does this mean that Affinities, Feats, Spells,
Spirits and Talents are unaffected, or has the word 'abilities' been
misapplied ? :)
- I'm sure I already know the answer and reasoning behind this, but
if a PC Spirit Talker actually goes to the Otherworld, and captures a
spirit, must they still pay double HP cost? Or has the actual danger
of getting the spirit covered the misapplication?
That's all for now...
Wulf