> While i agree that heroes never fumble in ordinary circumstances,
> that has nothing to do with never fumbling an unopposed roll. If it
> is an ordinary task attempted during ordinary circumstances, the roll
> merely means how long it will take to perform it.
Bravo! Well put.
> >I think that is a mistaken view. Very few other rpgs have scalable rules
> >which permit high power level characters. Hero Wars does, but you don't
> >have to use it. There is a big difference that inflation and Arnulf the
> >steadowner having Farming at 1W (which is Greg's proposition).
>
> The "inflation" i have been talking about (and sometimes at length)
> is that ubiquitous masteries devalues the worth of a mastery. If
> everyone and their dog can sport a mastery how cool is it to have one
> yourself?
I second that, and that is the inflation I was talking about too.
-Adept
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