Re: Clarifying Combat/Extended Contests

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Wed, 6 Sep 2000 20:57:33 -0700


>
> So, if he uses his light affinity against the troll, the GM should give
him
> a bonus or an edge for blinding a creature of darkness? Or does the
ability
> switch force the troll to change to a better fitting ability, too?

Possibly - it might trigger their "Fear Sunlight" phobia depending on the brightness/closeness to true sunlight. How you as a narrator handles this can vary - the poor trollkin might have to roll "Fear Sunlight" vrs "Fear Uzko" or flee, or might even get a "negative augmentation". The troll can defend with any appropriate ability - which they don't seem to have any of in Anaxial's...

A character can swap between any number of abilities in a contest, even between attacking and defending in the same round. The AP stay the same, no matter what ability is used.

> > > (t5) fires his sling against (c1) and (c2) while engaged to (t2)
> and
> > > (t3). does he lend his trollmates AP? and what if meanwhile
> (c3)
> >
> > It can be, or it can just be an attack on either C1 or C2.
>
> when it is an attack, and C1 or 2 are fighting with their CC-ability
> against the trolls,
> can the character use this for the missile attack, too? IIRC, the examples
> in the rule book only feature contest in which all participants use the
> same sort of ability, there's no "I discuss with the carls, while dodging
> the spit attacks of the eurmali".

I'm not sure if I understand the question.

Each round T5 can either attack C1 or 2 (or both by splitting his attack, see page 140, Attacking multiple targets), or use his bow skill to lend AP as we were discussing, or any other neat thing you can think of to use a bow (shoot the rope holding up the chandelier...).

Every turn you get one Action (on your AP count), and as many "reactions" as there are people attacking you. Your action can be anything - attack your opponent, do an enhancing feat, dig through your saddlebags to find a new weapon, heal someone, etc. Your reactions are defensive moves responding to your attacker(s), so are normally limited to combat, personality or magic rolls, depending on the attack (as opposed to "I defend myself by looking in the saddlebag for a weapon").

Roderick

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