Feats are hideously powerful!
On the whole in my game they are used with a simple skill check against magic resistance, that makes them very powerful.
How much do you think it should cost?
> >Their skill would only be 12 too, subject
> >to augmentation from other appropriate skills
> >(and maybe even that Feat's Affinity).
> You should never have separate target numbers for a feat that is
> part of an affinity.
Fair enough about that, I just remembered the rules wrongly.
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