Re: Digest Number 295

From: Thom Baguley <t.s.baguley_at_...>
Date: Thu, 28 Sep 2000 17:01:49 +0100


> From: Wulf Corbett <wulfc_at_...>
>Subject: Donadar's Illusions
>
>This is a question about Illusions, and specifically Ian Thomson's
>Donadar cult writeup from the Glorantha website. Given that my Spirit
>Talker is either busy or dead in the Malia bit of the Spirit World,
>I'm working on another character...
>
>The Illusion affinity consists of the Feats: Create Sound, Create
>Form, Create Movement. Now, I know of course that this writeup isn't
>official, but I'm trying to work out how to use these Feats to create
>an Illusory creature. Do I need all three for a mobile, audible,
>visible illusion? Must they be cast separately, or can they be
>combined, and if so, how? Does Form cover touch as well as vision? Or
>is Form touch and Movement vision?
>
>Now, if anyone can suggest a better set of feats for an Illusion
>Affinity (and how to use them), fine. I think these work, but need a
>bit of working out as above.

You could use them as augments on a primary feat. For example an illusory monster might be primarily form and the augments increase its effectiveness. The final ability level could then be used as the ability of the illusory creature. For example,

Scary monster 8W

Thom

Powered by hypermail