> >BTW I've discovered I have a heretical interpretation of the hero point
> >rule "1 point at the starty of each session". I give 1 HP per player
every
> >session of play rather than every completed adventure/scenario whatever.
> >This was initially a misunderstanding of the rules, but I liked the
effect
> >so kepy it. One nice effect is that players always have at least 1 HP at
> >the start of an evening's play - so can afford to be heroic and take a
few
> >risks.
Umm, this isn't heretical at all - note that we refer to "multi-session
adventures" - we really *do* mean "one night's play" as a "session".
Roderick