So are you advocating improving the ability rating of all permanent fetishes (1/day, 3/day, integrated) or just the integrated ones? I agree with the latter version and disagree with the former.
>Andrew Dawson
>
>> Grazer Herders are noted on p. 108 as being unable to integrate
>> spirits, implying that Grazer Warriors and above may be able to even though
>> they don't have Spirit Combat.
>
>Grazer Warriors do have Spirit Combat because the occupation keyword
>implies the magical keyword Jardan the Warrior, which lists the
>ability.
Oops.
Thanks,
Andy
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