> Why not let the feat augment the skill (swordfighting) for just one
> "stroke" or throw, but multiply the bonus by 2 or 1,5 maybe. That
bonus
> may have a decive effect AND the game mechanics would resemble the
> description of the feat!
I don't like inventing a new game mechanic, how about using it as a Passion Spirit instead?
Wulf
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