Re: Re: Random musings

From: Thom Baguley <t.s.baguley_at_...>
Date: Fri, 3 Nov 2000 11:13:09 +0000


> From: Graham Robinson <gjr_at_...>
>Subject: Re: Re: Random musings
>
>On Thu, 2 Nov 2000, Thom Baguley wrote:
>
>> I think I misunderstood this. I never (so far) use default 14 for magic
>> resistance. I'd use the best appropriate ability or 6 if none were present.
>> I assumed you meant default 17 magic keyword ("I call on Orlanth's
>> protecting winds to save me from this foul sorcery").
>>
>
>Somewhere (books not to hand at the moment) there is a rule that the
>"default" magic resistance is 14 if no other ability is possessed. It
>basically apppears to be there to reduce the ability of magic users to
>bully the common man.

I think I'll ignore it. It makes sense to use 6 if trollkin are resisting, say a ray of sunlight feat, or undead resisting Humakti feats (unless they have specific abilities to resist those things). A warrior trollkin might have brave, a zombie resist magic and so on ...

Thom

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