I agree; this is how I run all magic items.
> I'd give a 12 in Hervald's Helm to use it for things *other* than seeing
> through smoke.
IMG I'd give the quester a 15w3 (or whatever) Hervald's Helm artefact. Its name becomes a slightly ambiguous reference. Improvisational modifiers (probably hefty) apply for seeing invisible objects, etc.
I prefer it that way: heroquest artefacts are essentially no different from other magic items.
> Seeing through mist and smoke does not require any sort of
> roll, it just happens.
IMG it happens with a 15W3 (or whatever) ability. As good as 'it just happens' for most mist and smoke.
Powered by hypermail