>
> I agree; this is how I run all magic items.
>
> > I'd give a 12 in Hervald's Helm to use it for things *other* than seeing
> > through smoke.
>
> IMG I'd give the quester a 15w3 (or whatever) Hervald's Helm
> artefact. Its name becomes a slightly ambiguous reference.
> Improvisational modifiers (probably hefty) apply for seeing invisible
> objects, etc.
Certainly a good way to do it as well.
RR