Re: Affinities and Feats - my view

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Tue, 7 Nov 2000 12:20:02 -0800


> > But if you have to improvise, then it's using the affinity, isn't it?
> > One couldn't use a Salmon Jump feat on dry ground, but could well
> > improvise a magnificent leap from one's movement affinity?

> Uh, salmon jump is a real world thing. It means jumping straight up,
> turning in the air (like jumping into a pool) and coming straight
> down. Then one does a neat ukemi or a more western tumble to come out of
> it without breaking one's neck. It looks really impressive, and with the
> magic I'm sure one can jump right over tall people. A neat trick in
> combat, but don't try it in heavy armor (in my game, that is)
>
> But I don't think it's meant to have anything to do with water,
> really. The leap just looks like a salmon jumping.

And here is a perfect example of my last point - to Markus, the Salmon leap is something you cannot do on dry ground. To Mikko, it is. Is one of them wrong? No, they just know or imagine different things.

Roderick

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