> I mean, I have no trouble describing, fumbles, reverse engineering extended
> contest results after the AP hits zero, and other such narration challenges,
> but how a character who is supposed to be excellent at something ends up
> being consistantly crappy at it for an entire contest due to the intent to
> use this skill makes no sense to me in most cases...
>
> Does anyone have examples of how they describe this sort of situation?
I often go for the "minor damage" option - you hurt your hand, you drop the lock pick, you get tangled in the rope. So far its only come up for me really when my wife's Yinkin has trouble sprouting claws...
Cheers,
Graham
-- Graham Robinson The Stable Yard - Internet Solutions gjr_at_... http://www.thestableyard.net
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