starting a shaman

From: David Dunham <david_at_...>
Date: Thu, 16 Nov 2000 07:59:55 -0800


I'm finally getting my players to create their Grazer characters (actually they are re-creating characters from an RQ4 campaign we played years ago, but now 10 years later in 1621).

I know that the average animist starts with 5 one-use fetishes [p. 213]. But we have a shaman character -- p. 214 gives him a fetch but no other spirits. Am I missing something? Surely he'd have fetishes, probably usuable more often.

David Dunham <mailto:dunham_at_...>
Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html> Imagination is more important than knowledge. -- Albert Einstein

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