Re: Losers in Glorantha ;)

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Thu, 16 Nov 2000 10:13:06 -0800


> The Emperors of Dara Happa are losers, because (as I understand it) they
> are devotees to Yelm (donno, if others can do it, propably not). With
> maximum affinity of 10W2 they aren't that tought.

Yelm Imperator (or something similar), rather than Yelm-the-great-God. So, no cap on abilities. Plus they are semi-divine and thus out of the scale of the starting character - they are Capital-H Heroes at the very least.

> The Red Emperor is a loser, because he is propably a devotee of Sedenya
> and an iniatate of Yelm. A maximum of 10W2 at the affinities of Sedenya
> and A MAXIMUM of 10W at the affinities of Yelm!!! PLUS he's bound to be
> illuminated! So no cult secrets for the Red Emperor!

Again, the Son of the Moon is semi-divine. Normal rules of ability caps don't apply. And again, Devotee of an Aspect, not the Great God.

> Devotees of Vanganth are losers, because their gods mighty secret let's
> the have a marvelous affinity of Seven Wind's Flight at HALF(omega) of
> their Flight Affinity. So even a great hero on Vanganth has a Seven Winds
> Flight of 15W!

Eh? Where do you get the 1/2 from? It's a complete affinity and can be raised normally.

> Alternatively subcultist of Vanganth are losers (eg. orlanthi, who can
> fly), because there must be huge penalties for example Flying Against the
> Wind or Hovering in one place.

Nope, no penalty - That's the secret! Vanganthi fliers are able to do the "impossible" through the secret.

> Devotees of Vinga are losers, because their goddesses feat Run on Treetop
> is utterly useless! The vingan has to climb there to the top of the tree,
> which is time consuming and indignifying. Even with their movement
> affinity Vingans couln't jump there, because even the Starbrow would have
> a har time trying to beat the resistance of jumping as high as tree
> meters(10W3)!!!

Unless the tree is magically tall, she just has to use her Movement Affinity (with Improv penalty) and beat the "World Resistance to Magic" of 14 to leap to the top of the tree.

> Worshippers of Chalana Arroy are losers because their goddess inferrior,
> as a healer, to Ernalda the Healer! Healing Injury is [D+15] to Chalana,
> but Ernalda hasn't got such difficulties with them.

In the Errata - CA has a 15 resistance to Heal Injury, not D+15. Normal Resistance is 20.

RR

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