> >>What limit's an animist character in the
> >>number of spirits he can integrate?
> >Why should there be any limit? They all start at 12 (other than the
> >few you can get in character creation), which is hardly overbalancing.
> Well, I would assume that each Integration leaves a little of the
> Spirit in the character. Not a problem to a Hsunchen, who's after that
> very effect, but a potential case of schizophrenia in your average
This is exactly what I was after Wulf. I have ways of dealing with it in my own campaign "Beyond the Horizon", but I was just curious if people playing vanilla HW see any need for such finesse.
-Mikko, the Adept
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