> And again, this only applies if the character is trying to cause
> damage. Its no use against their "Lasso" ability...
>
Yeah, I was wondering: why not simply treat combat against ineffective weapons as an extended conflkict with no physical risk? They can then suffer all sorts of things - beiong pushed off clifss, lassoed, etc, which can be brought about by the AP conflict mechanism but which do not result in direct injury.
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