Re: Iron

From: JEFFREY KYER <jeff.kyer_at_...>
Date: Fri, 01 Dec 2000 14:47:57 -0000

Its just one of those things about Glorantha....

> wearer. And giving a defence bonus from iron weapons is prone to
> oddities & abuse - "OK, none of their magic worked because of my
Iron
> Greatsword. But now I need healing, hold on while I put it down".
And

Yes, that is true. But I'd simply nail a character for possession of it... just because you put it down for a few momments... I'd say it lasts for the scene. Good thought

> personally I don't want extra rules about residual magic dampening
> from handling Iron recently. I would therefore say physical contact
> with unenchanted Iron reduces the chance of CASTING magic, but
> protects only from magic being directed at or through the Iron (so a
> Dullblade effect would be resisted by the sword, but not by any

Not sure about that. We're trying to keep this simple.

> armour, while attacks against the armour wearer would be resisted by
> the armour). As to the AMMOUNT of resistance, well, the +5 for
weapons
> (although the difference is weight of iron between a few arrowheads
> and a Greatsword makes me less certain), 5x Rank of armour sounds OK

Yes, which is why a few examples are/will be provided and then its left up to the narrator. Weight is a factor, though.

> for protecting/hindering the wearer, but to directly affect the Iron
> (like that Dullblade) should be worse. Not the standard Iron +40
> though, since you don't get +10 to affect Bronze, but maybe double
the
> above?
>
> Wulf

Jeff

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