>> I'd say it heads off to the Spirit World, and the Shaman needs
>> to go fetch the Fetch with a HP - same as replacing a Follower
>> (but have them play out the retrieval of this more intimate
>> 'Follower').
>
>You don't (normally) need to spend a HP to regain/replace a
>follower. You may face difficulties in finding a replacement if you
>have a reputation for 'spending' followers
Sorry, yes, I modified my idea as I wrote, but didn't backtrack & change the wording. I think you SHOULD have to pay to replace a 'dead' fetch, as it's unique (or nearly so), and intimately tied to the Shaman. Awakening a Fetch is part of the HP cost of actually becoming a Shaman after all. Think of the HP cost as rebonding with the spirit as it recovers in the Spirit World, to re-establish a link to allow it to travel back to the middle world.
Wulf
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