The group that I will be introducing to Hero Wars and Glorantha is mainly used to Champions and the Hero System as their RPG of choice. Needless to say, the design philosophy of these two systems is completely different. Can you (or anyone else) give some hints about easing the transition? They don't actually want to switch syustems, but I thgink they'd be willing to try something new as a change of pace.
One thing I probably will want to stress to them is the flexibility of HW, and the creativity it encoiurages. I've been a Glorantha fan since 1st edition, but they don't know anything really about the background. I don't think they'd be very excited with having to pick up a lot of background info before they could play. So I thought I'd start them out as Orlanthi from a remote clan, emphasizing the similarities with Celts and Vikings, which they are familiar with, gradulally introducing them to the Orlanthi pantheon, then Lunars, etc. I won't actually be planning the campaign until Thunder Rebels at al. have started coming out.
Any suggestions would be greatly appreciated.
Guy Hoyle
We Meddle in God's Domain So That You Don't Have To
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