Re: High cost of Sorcery

From: markmohrfield <markmohrfield_at_...>
Date: Sat, 06 Jan 2001 16:22:56 -0000


Me:
> >My own feeling
> >is that the cost for gaining of improving a Grimoire should be
> >reduced to 3 HP, making it equal to the costs for affinities and
> >spirit traditon knowledge.

Peter Metcalfe:
> But if you make the cost equal to an affinity, then the initiates
> are going to luck out as they have to improvise their feats while
> the sorcerers have no such penalty.
>
> --

Sorcerers and wizards would seem to be the equivalent of devotees rather than initiates, as they all get the 60% time restriction.

                                             Mark Mohrfield
                                          

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