> > >My own feeling
> > >is that the cost for gaining of improving a Grimoire should be
> > >reduced to 3 HP, making it equal to the costs for affinities and
> > >spirit traditon knowledge.
> > But if you make the cost equal to an affinity, then the initiates
> > are going to luck out as they have to improvise their feats while
> > the sorcerers have no such penalty.
>Sorcerers and wizards would seem to be the equivalent of devotees
>rather than initiates, as they all get the 60% time restriction.
Liturgists can also learn grimoires and spend 30% of their time.
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