Re: Re: Hero Quests R Uz

From: Wulf Corbett <wulfc_at_...>
Date: Tue, 09 Jan 2001 21:20:14 +0000


On Tue, 9 Jan 2001 21:28:54 +0000 (GMT), Graham Robinson <gjr_at_thestableyard.net> wrote:

>I've found it helpful to think fo heroquests as falling into several
>categories :

All very useful, dramatic & good, but doesn't it strike anyone as odd, to say the least, that everyone agrees the way to make HQs interesting is to screw them up? That one of the most important parts of our characters' lives, probably the part they spend most time & effort preparing for, is best depicted going wrong?

Wulf

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