>This is true of any part of an adventure hero's daily life.
>Adventure stories are about interesting trouble.
>
>Cattle herding only comes up when something threatens
>the herds.
>
>Harvesting only takes center stage when a crisis interferes with
>it.
Yes, I agree fully. But does this mean our Heroes are happily HeroQuesting successfully time after time off-stage? If so, why don't they get any benefits from these HQs?
Wulf
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