Passion spirits & automatic augmentation

From: Mikko Korhonen <mikko.korhonen_at_...>
Date: Tue, 16 Jan 2001 11:31:20 -0000


Hi all!

Just wondering:

As rules say (HWRPIG) passion spirit grants automatic might/10 augment to any skill used related to this passion (i.e. Hate Darkness when fighting trolls). Kolating spirit-talker example seemed to have might / 5. Which is correct ?

Other question: is there anyone who has tried automatic augmentation with other abilities(magical or mundane)in their games? Example in HW handout stated one character using his rippling muscles(strong) to automaticly augment his Close Combat- skill, but didn't give any way to handle it.

Or is this allready talked through and i'm making a clown out of my self?

Cheers,

Mikko Korhonen

Powered by hypermail