Why theism is tops!!! (Was Re: Augment questions)

From: JEFFREY KYER <jeff.kyer_at_...>
Date: Wed, 17 Jan 2001 20:07:44 -0000

I suspect that this may change.  

> Thus the only limits to a theist's augmentations to, say, *Close
Combat* are
> his imagination and the time at his disposition because he can
always invent
> feats by using a relevant affinity (*Combat* for ex.) with
improvisational
> modifiers! For theists even the sky is not a limit...

No. One cannot make iterative augmentations. And any narrator is quite within his rights to say 'no, that's too similar to an augement you already have in effect' -- and that is also clearly stated in the rules.  

> She could go on, but her slightly anxious narrator announces that
the
> ennemies are arriving in the kill zone. She begins the ambush with a
very
> respectable 13W to *Spear and Shield*. Not doubt she will have no
problem
> improvising further *Feats* if need be! She will have to use
*Unrelated
> Actions* to do so, but if the fight is particularly tough it might
be
> worthwhile...

This long endlessly recursive addition of feats is the exact reason for the comment.

And the narrator can always say 'no.'  

> Christoph, mini-maxing in Switzerland

Minmaxing. Pre-cisely the point.

Jeff

Powered by hypermail