> Just wondering, something I have always emphaised to players
> wase ideas of hitting the enemy with an ability they have a
> difficulty countering.
>...forcing the other guy to improv.
> to defend against as opposed to an unrelated action
Oh, I always like these, occasionally I hand out a HP on the spot. Apart from anything else, it encourages imaginative descriptions. Using the Hibernate Feat on a Fear Spirit was my favourite...
Wulf
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