Re: Re: House rules; generating abilities

From: Roderick and Ellen Robertson <rjremr_at_...>
Date: Fri, 16 Feb 2001 09:26:52 -0800


> > I have found that after a 1.5 year game, that equipment is less and
> > less important as the heroes grow more and more powerful.
>
> which is exactly what Robin Laws was saying in the first place.
>
> Well, we're just starting a series where the narrator wants to use
> weapon ranks, so I'll get another chance to see...

At low ability ratings, Edges from equipment can make a difference, just like the -3 "default Improv Mod". At Higher levels, they become "background".

RR

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