This is reasonable for the Sacred Time rituals, but not for an initiation, where at best you have the extraordinary support of the candidates' immediate relatives.
> plus they are probably using a very specific
> myth (getting bonuses or represented by an ability no player character
> bothers to learn "[Your Clan Here] Sacred Time Rituals and Myths" that very
> quickly gets to be several masteries).
The rules do not mention the existence of these skills. 'quickly getting to several masteries' simply does not happen, using the HW rules, especially if it is something you do only once a year (Sacred Time or girls' initiation) or even once every five years (boys' initiation).
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