Just to avert the attention from Jeff and Benedict...
Who thinks that my idea of breaking the barrier in lesser steps
for "weak spots" is a good one?
e.g. when your character goes near the Puzzle Canal or some other
gate to the Otherworld, he faces obstacles/opponents in succession
whose total strength is 10W3, but splitted down in 3 steps of 1W1-3W1-
6W1 and the same to exit from the same spot.
Gian