> Michael Schwartz wrote:
> ...
> > Communal: +1 per 50 supporters
> > Initiate: +1 per 25 supporters
> > Devotee: +1 per 10 supporters
> > Disciple: +1 per supporter
> ...
>
> There are several indications that the ability rating scale is non
> linear, tending towards a logarithmic function. Consider the wealth
> rules, for example. The amount of support should therefore not be
> linear, otherwise the effect will be too great (in game mechanic
> terms) for large communities, or too small for small communities.
This requires a clarification, Roderick?
Is the scale a trendy logarithmic one as a general rule?
Thanks
Gian