<snip>
> Anyway, my take on the issue is not that all abilities are reduced by
> 10 or 20 or whatever, but that you have a penalty that large on your
> ability to do anything.
Hmm...
> So, you could still trample on a mouse-
> spirit in the spirit realm (you are more than 20 size points bigger),
> but your odds of doing anything to it aren't so high (you have a big
> alien world penalty. I'm assuming for the moment that you are a
> theist, by the way).
Ah, that's quite interesting, and solves at least some problems.
> Mind you, the potentials for descriptions to explain the penalties
> are huge. Maybe in parts of the spirit realm you do go through Alice
> in Wonderland type experiences, where you look mice in the eyes.
> Maybe elsewhere in the spirit realm everything works as if through a
> bizarre mirror (left is right, etc). In yet another maybe you revert
> to being a child. Perhaps in places on the Saints' plane there are
> rigid rules on who can move how, akin to chess, and so on. As much
> as the otherworld penalties are devastating, it seems to me that the
> descriptions of these other realms are what should really let the
> heroes know that they aren't in kansas anymore.
>
> --Bryan
Good ideas there. It doesn't solve all my problems, but it does help!
-Adept
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