> Orpheus
> has a successful HQ to Hades until he looks back to make sure Eurydice is
> following him - in game terms he rolled a fumble and he went to negative
> carryover (nasty quest event, that)).
I would count the "don't look back" as part of the quest itself: "Hades made a single condition: that Orpheus might not look behind him until she was safely back under the light of the sun."
Plenty of heroquests involve fleeing enemies, but I can't recollect any myth where the hero has trouble crossing back to the normal world after a success.
-- David Dunham <mailto:dunham_at_...> Glorantha/HW/RQ page: <http://www.pensee.com/dunham/glorantha.html> Imagination is more important than knowledge. -- Albert Einstein
Powered by hypermail