> > Sure, yeah. It might be an interesting exercise to try to model
> > naval combat and the like in HW - :)I have had a hankering to set
> > some adventure on the high seas for a while. But theres only so much
> > colour you can wring out of Sailor Skill, and HW might be a better
> > base. Pity theres not enough reason to travel by water in Glorantha
> > to really justify that.
>
> There's plenty of reason to travel by water, though perhaps not if
> you're a landlocked Sartarite. I ran a game set in Second Age
> Jrustela, where the heroes spent lots of time on the sea.
Indeed, my latest campaign (which is probably permanently
on hold) had the player characters as crew members of a
Haragalan tallship. It's a matter of choosing the location
of the game.
Nils Weinander
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