ability question

From: Steve Lieb <steve_at_...>
Date: Fri, 8 Jun 2001 10:50:06 -0500


No doubt the collected wisdom of this list (CWotL) will answer me immediately, but I was setting up for a new game of HW with some new-to-HW-but-otherwise-seasoned players and was faced with a stumper.

In his description, a player wrote his character has the ability to "change reality" and "stop time"

OK, yes, I am aware that he was d*cking with me on purpose, but how would the CWotL respond?

Re "change reality"
I played along, allowing that perhaps he could do so, but the resistance roll for reality-changing would be the world-standard for anything of consequence and short duration, increasing severely for changing anything that either had been "real" for a long time, or that he wanted to stay "changed" for a long time.

I didn't really have a problem with that (in a sense, it's kind of a cool concept), but I do have a problem with the scope of such a thing. I mean, it could be used for ANYTHING. Would you just say "you can't and that's that"?

re "stop time"
OK, again assuming one would accept this, what would be the result in GAME terms? You're having a fight with Old Perk the Troll, and you succcefully stop time. What happens game-mechanically? Do you get an augment like anything else? That seems pretty wimpy result for otherwise mondo cool ability.

Just posing the questions to the list. We went on with character creation and he dropped the ideas (mainly due to peer pressure from the other players, not DM fiat) but it got me thinking.

Thanks for your opinions!

Powered by hypermail